Welcome to the Viking campaign!
The PC and major NPCs form a drengr, which is a gang of youths who are sworn to one another.
If your group chooses a non-magic campaign:
The players no longer have access to magic or magic items. This creates a very realistic role playing experience where the PCs must focus on tactics and skills. It the PCs are not careful even the elements can kill them.
There are still monsters but they are much more rare and regional. Bandits, wild men and giant animals are more common. The spell casters that do exist are extremely rare and usually powerful monsters. There is no magical healing or raising of dead.
The are hit locations in combat as well which may effect a PCs performance in battle.
You may choice from the pregenerated PCs in the character section or make your own PC.
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